Solomon Carlyle, Male Human [Permalink]
Personal [hide]
Description: An older man who wears baggy green pantaloons and a pastel scarf, he is not a threatening figure. He wears his silver hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them
History: Solomon was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Solomon's homeland. Solomon decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Immigrant. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Hackney, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears dark leathers with embroidery. He has a hunchback. His red hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.
History: His mother raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Adventurer, Nature. Occupation: Courier
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
William Westbrook, Male Human [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears pastel leather gloves, a pastel jacket, and tight pants. His blonde hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Bather business at a young age. A gifted student he started as a Sailor, but he got bored and became a Bather. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he wants nothing more than to rejoin the army
Ideals: Joker. Flaws: Disease, Fearful. Bonds: Military, Job. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1600 sp.
Dean Blackwood, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy white hair. His eyes are blue and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Dilettante mother left him crippled. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and balancing his hectic life and new bounty hunter responsibilities is difficult
Ideals: Artistic. Flaws: Ugly, Depressed, Disease, Insomniac. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 100 gp.
Aldous Blythe, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears red painted combat armor at almost all times. He wears a colorful flower in his silver hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.
History: When he was but 8 years old his parents immigrated from the west. After coming to the age of reason, Aldous took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying sister.
Motivation: To pay off his debts; and sabotage a competitor
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
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