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NPC Generator

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Advanced [show]


Raymond Stansfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are brown.

Personality: Eccentric and domineering, Raymond will drive conversation. He also has developed a complete distrust of the Miner profession.

History: He was born at the edge of vast desert. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Extrovert. Bonds: Immigrant, Job, Nature, Enemies. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Raymond Stansfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 8 (-1)12 (+1)
Skills Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp. Sardonyx (30 gp).


Social Check DCs


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely tan suit with black socks and a vest with buckled shoes. His hair is chestnut and curly. This gray eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is a Lycanthrope in disguise. A freak accident while working with his Miller father left him crippled. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Flaws: Hedonist, Disease. Bonds: Adventurer, Criminal record. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

Dean Bentham, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 4 (-3)7 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 7
Languages Common, Abyssal, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Heward Shelly, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bookbinder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Heward grew up listening to his father's many stories. After coming to the age of reason, Heward took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Heward Shelly, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Bertram Kent, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His hair is blonde and curly. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the east. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: To pay off his debts; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Immigrant, Debt. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Bertram Kent, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)18 (+4) 8 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Draconic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Miles Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical, Entrepeneur. Bonds: Attractive, Slave. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Miles Birkenhead, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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