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NPC Generator

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Advanced [show]


Miles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Seamstress, who enjoyed hunting, Miles was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted, Joker. Bonds: Attractive, Nature, Job. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Miles Wordsworth, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. 1 Darkwood Shield.


Social Check DCs


Conrad Marley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. He has a blonde handlebar mustache and slicked back blonde hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He was raised in a mountains tribe. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Emotional. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Conrad Marley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Lance Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He carries with him a set of shields, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Barber business at a young age. A gifted student he started as a Hunter, but he got bored and became a Barber. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and to be a hunter again

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Job, Religious. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Lance Hackney, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Kody Browning, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. He worked as a nervous Locksmith and found it very stressful. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Kody Browning, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Arnold Dumph, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tan painted combat armor at almost all times, and is pretty ugly. He has done his best to style his blonde hair to look like a famous performer. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Server.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Flaws: Ugly, Selfish. Bonds: Job, Slave. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Arnold Dumph, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp. Violet garnet (400 gp). Deep blue spinel (400 gp).


Social Check DCs

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