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NPC Generator

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Advanced [show]


Gerard Addington, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow armored body suit, with a simple black line shooting up and back down, and is pretty ugly. His top hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Gerard Addington, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp. Iolite (80 gp).


Social Check DCs


John Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His hair is cut close to his head. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: John was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: To be a Dilettante again; and sabotage a competitor

Ideals: Persistence, Artistic. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

John Cornish, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 16 (+3)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Aldous Richie, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a yellow and white robe with the hood down. His silver hair is knotted and matted. His eyes are likewise green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: Born in the north his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Poor, Enemies. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Aldous Richie, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Ernest Sharps, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Apothecary. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many gnolls want him driven away; and he wants revenge against gnolls

Ideals: Justice, Entrepeneur. Bonds: Has a crush, Rich, Enemies. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Ernest Sharps, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)9 (-1) 12 (+1)7 (-2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 70 pp. Amber (100 gp). Moonstone (60 gp).


Social Check DCs


Dean Abram, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey painted combat armor at almost all times. His silver hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Religious, Slave. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Dean Abram, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)7 (-2) 16 (+3)8 (-1)
Skills Perception +5, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: Golden pearl (120 gp). Hematite (5 gp).


Social Check DCs

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