Geoffrey Gracey, Male Human [Permalink]
Personal [hide]
Description: A 5'3" northern man, he wears yellow painted combat armor at almost all times. His hair is long and silver with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He uses divination through singing.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Geoffrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Occupation: Servant
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. Freshwater pearl (12 gp).
Theobald Branson, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Bather uniform. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the south his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Bather soon after.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job, Poor. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp.
Adam Elton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown armored body suit, with a simple white line shooting up and back down. His silver hair is greasy and uncared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a Butcher first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Butcher business at a young age. His childhood dream was to be a Stableman, but he was a colossal failure. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and to be a stableman again
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Butcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp.
Justin Clapham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His blonde hair is smooth and relatively long. He has hazel eyes and a yellow hat with a brown feather.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.
History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to get laid; and a deep hatred of goblins
Ideals: Disciplined. Flaws: Antagonistic, Ugly. Bonds: Enemies, Has a crush. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 8000 sp. 1 Minor magic item.
Kody Nash, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing colorful clothing, dressed as a Seamstress. His long blonde hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is skeptical of what others tell him and is slow to trust.
History: He is a Doppelganger in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To pay off his debts; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Shy, Racist. Bonds: Adventurer, Debt. Occupation: Seamstress
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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