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NPC Generator

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Advanced [show]


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has a long silver beard with little hanging trinkets. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Aldous Asheton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 7 (-2)16 (+3)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Lewis Marston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears just a green suit. His auburn hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better kind of golem.

Motivation: He is compelled to act according to his religious beliefs; and he loathes his own lifestyle

Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Adventurer, Religious. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Lewis Marston, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 10 (+0)5 (-3)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp. 1 Breastplate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Roger Altham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly brown, has prominent grey streaks. He has a dull look in his gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Roger Altham, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 11 (+0)18 (+4)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trym Winthrop, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. His auburn hair is singed and shortened. His eyes are amber and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family Trym was born on a far northern island where he grew up under the tutelage of his mother, an expert Performer. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Trym Winthrop, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Thomas Gracey, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Jeweler, who enjoyed hunting, Thomas was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thomas Gracey, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills Arcana +6, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs

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