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NPC Generator

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Advanced [show]


Lewis Wharton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Bather uniform. His moppish white hair is in a traditional bowl cut. He is baby faced.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Ugly, Fearful. Bonds: Job, Guardian, Mentor. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Lewis Wharton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)11 (+0) 10 (+0)16 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Solomon Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Solomon's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Professionalism. Flaws: Ugly, Disease, Insomniac. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Solomon Shelley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Simple lock. 1 Backpack.


Social Check DCs


Gilbert Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears skinny pants and wears a tan and red robe with the hood down. His chestnut hair is styled in orderly dreadlocks. His green eyes peer out from beneath his broad tan hat.

Personality: He dislikes all the random violence that takes place in the south. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: Religious, Rich. Occupation: Guard

Voice: Mousy voice

Attributes [hide]

Gilbert Altham, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 7 (-2)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Alex Browning, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He wears his hair in dreadlocks. He has blue eyes and a red hat with a black feather.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted martial powers by his dying sister.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Servant

Voice: French accent

Attributes [hide]

Alex Browning, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills History +5, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 2600 sp. Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Guy Addington, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Guy Addington, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 17 (+3)16 (+3)
Skills Athletics +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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