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NPC Generator

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Advanced [show]


Aldous Lincoln, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear tan tank tops with black pants. His long golden hair reaches down to his waist. This violet eyed easterner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has all his life been fascinated with painting.

History: When he was but 4 years old his parents immigrated from the east. He has had some formal painting training, and achieved minor success. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Bonds: Immigrant, Adventurer. Occupation: Butcher

Voice: Dutch accent

Attributes [hide]

Aldous Lincoln, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)7 (-2) 16 (+3)13 (+1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Raymond Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. His hair is long and black with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His skin is flawless and his brown eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast plains. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Spy.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Terse. Bonds: Attractive, Family, Nature, Job. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Raymond Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean grey cloak covering his clean studded leather. He is an epitome of beauty. His white hair and beard is wavy and long. His eyes are gray and catlike.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He feeds upon the attention of others.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's attracted to the PC; and he has a crush on the local detective

Ideals: Impeccable, Artistic, Logical. Bonds: Attractive, Has a crush. Occupation: Miner

Voice: French accent

Attributes [hide]

Arnold Halsey, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 9 (-1)7 (-2)
Skills Animal Handling +1, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roland Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His auburn hair is still thick. His hazel eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Bonds: Rich, Adventurer, Job, Family. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Roland Kirby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Kendal, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and curly. His eyes are green and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Sculptor business at a young age. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Poor, Job. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Trym Kendal, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)7 (-2) 15 (+2)15 (+2)
Skills Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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