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Advanced [show]


Shane Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. His red hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with his god.

History: Born to a Knight, his mother struggled to pay the bills. When Shane reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Religious, Military, Adventurer. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Shane Wentworth, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 16 (+3)7 (-2)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Fiery yellow corundum (700 gp).


Social Check DCs


Miles Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case, and carries bows. His white hair is greasy and uncared for. His green eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Laborer

Voice: Creaky witch voice

Attributes [hide]

Miles Yorke, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Rhodochrosite (9 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Tim Tyndall, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a yellow suit. His golden hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He struck the Marshal job and began his own company from there.

Motivation: He is greedy.

Flaws: Disease, Impulsive. Bonds: Attractive, Job, Rich. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Tim Tyndall, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)5 (-3) 16 (+3)15 (+2)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Reynard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His hair is auburn, silky, and of moderate length. He has blue eyes and a brown hat with a black feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Navigator, his mother struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Immigrant, Poor. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Reynard Wentworth, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1100 sp.


Social Check DCs


Arnold Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports red clothing, slightly heavier than average wear. He has dyed his greying golden hair a little too much giving a sharp golden color. His thin eyebrows rest above his beady gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Cynical, Selfish. Bonds: Family. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Arnold Tenley, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Everburning torch. 3 Antitoxin. 1 Everburning torch. 2 Tanglefoot bags.


Social Check DCs

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