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NPC Generator

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Advanced [show]


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gunter was born in the north. At a young age he loved to build and create. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Extrovert, Persistence. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Gunter Hale, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Banded agate (4 gp). Pink pearl (100 gp).


Social Check DCs


Diggory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he likes to wear ponchos typically of a light brown in addition to tight pants. His auburn hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Diggory hails from a village terrorized by giants. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To be a Mason again; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: PTSD. Bonds: Attractive, Enemies, Religious, Job. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Diggory Ainsworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 7 (-2)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Arnold Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a feathered hat to cover his moderate length silver hair. His violet eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice. Bonds: Nature, Criminal record. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Shipley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Violet garnet (800 gp). Jet (60 gp). Aquamarine (800 gp).


Social Check DCs


Dustin Bristol, Male Human [Permalink]

Personal [hide]

Description: This man sports red clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized amber on his left hand. His golden hair is greasy and uncared for. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Barber for hire.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Impulsive, Hedonist. Bonds: Rich, Job. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Dustin Bristol, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 sp.


Social Check DCs


Heward Compton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a violet cloak and cross-gartered green stockings, he is not a threatening figure. His chestnut hair is thinning but still full. His amber eyes dart from person to person.

Personality: He is extraordinarily eccentric. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Map Maker; and wants a kiss

Ideals: Pacifist. Flaws: Insane. Bonds: Poor, Has a crush. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Compton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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