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Advanced [show]


Patrick Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely black suit with yellow socks and a vest with buckled shoes. He wears his hair in dreadlocks. This green eyed westerner is not easily forgotten.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Roofer, but he got bored and became a Navigator. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Logical. Flaws: Insane. Bonds: Religious, Job. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Patrick Tindall, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Hugh Tindall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, tan cloak. His red hair is still thick. His green eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He wants revenge against giants; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer, Enemies. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Hugh Tindall, Male Human Fighter 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Dalton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His silver hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Fortune-teller, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he's attracted to the pc

Flaws: Insomniac. Bonds: Attractive, Poor, Criminal record, Has a crush. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Norman Dalton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Golden pearl (140 gp).


Social Check DCs


Shane Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown shirt with thin green vertical stripes and black pants. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Shane was born in the east. At a young age he loved to build and create. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Insane, Impulsive. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Shane Wilberforce, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)15 (+2) 13 (+1)7 (-2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp. 1 Masterwork studded leather.


Social Check DCs


Gunter Tinley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is knotted and matted. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Gunter Tinley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)8 (-1) 18 (+4)17 (+3)
Skills Athletics +0, Persuasion +5
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs

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