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Advanced [show]


Conrad Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears his blonde hair up in a very large beehive style do. His eyes are blue and beady.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature, Criminal record. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Conrad Mitchell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 15 (+2)18 (+4)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ernest Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear violet tank tops with black pants. He has done his best to style his auburn hair to look like a famous performer. His half smiles and gray eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.

History: Born in the south his family was never financially stable. His martial abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.

Motivation: He is wracked by social anxiety; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Ernest Harlan, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Chad Fidget, Male Human [Permalink]

Personal [hide]

Description: An older man who wears white painted combat armor at almost all times, he is not a threatening figure. His golden hair is lengthy. He has a dull look in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Enemies. Occupation: Butcher

Voice: American accent

Attributes [hide]

Chad Fidget, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a goblins raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Gerard Graham, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)15 (+2) 10 (+0)17 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. 1 Small steel mirror. 1 Simple lock. 1 Climber’s kit.


Social Check DCs


Lewis Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is slicked back into a classic pompadour. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Regain custody of his son.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Addict. Bonds: Family, Adventurer. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Cooper, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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