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NPC Generator

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Advanced [show]


Don Morton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet tunic with blue highlights, and long violet pants that bunch up around his shoes. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Bowyer, who enjoyed hunting, Don was taken on many hunting expeditions. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 12 years.

Motivation: To end his boredom; and expand his business

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job, Nature. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Don Morton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 6
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand -2
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged -2 / 1d8-4, Grapple +2

Possessions: 2000 cp. 3 Antitoxin.


Social Check DCs


Richard Hayes, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Blacksmith. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is lengthy and is close to two feet long. He has several tiny ruby earrings on each ear.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Disciplined, Fighting. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Richard Hayes, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)6 (-2) 15 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, green cloak. His golden hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Persistence. Flaws: PTSD. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Godfrey Winthrop, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Clerebold Brandon, Male Human [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Laborer, he is not a threatening figure. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Performer, but he got bored and became a Laborer. He inherited the family business which he has now maintained for 11 years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Persistence, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Clerebold Brandon, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Miles Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair up in a very large beehive style do. His ears are large.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and money/treasure

Ideals: Fighting, Athletic, Gifted, Joker. Flaws: Ugly. Bonds: Rich. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Miles Davenport, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp.


Social Check DCs

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