Aldous Milton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He keeps his white hair in a pixie cut. His eyes are likewise green. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Insane, Impulsive. Bonds: Attractive, Military, Slave. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20000 sp. White pearl (50 gp). 1 Masterwork Common Melee.
Randal Kitchur, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black pants and tee shirts. His blonde hair is unkempt and raggedy. He has gleaming, smiling brown eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.
History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Chrysoprase (20 gp). Alexandrite (500 gp).
Henry Staurheim, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His moppish red hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.
Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.
History: Born to a Knight, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Professionalism. Flaws: Disease, Racist. Bonds: Attractive, Poor. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Adelard Enfield, Male Human [Permalink]
Personal [hide]
Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adelard took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy.
Ideals: Optimist, Entrepeneur. Flaws: Insane. Bonds: Rich, Nature. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1400 sp. Red garnet (140 gp). Jade (140 gp). 1 Masterwork Light wooden shield.
Kyle Washington, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a grey suit, green shirt, and blue tie. His brown hair is styled in orderly dreadlocks. His amber eyes are slightly larger than normal.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Kyle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur, Logical. Flaws: Ugly, Insane. Bonds: Military. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
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