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NPC Generator

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Advanced [show]


Reynard Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His chestnut hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Reynard was born the youngest of three triplets. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Reynard Yorke, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)15 (+2) 18 (+4)12 (+1)
Skills History +4, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Manfred Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a black and green robe with the hood down. He has a small bristly mustache and wavy blonde hair. His brown eyes peer out from beneath his deerstalker black hat.

Personality: Eccentric and domineering, Manfred will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Adventurer, Rich. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Manfred Fulton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Arnold Tyndall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly brown, has prominent grey streaks. His eyes, though not visible through his cowl, are violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Brewer in town.

History: When he was but 5 years old his parents immigrated from the north. He worked as a nervous Brewer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Disciplined. Bonds: Attractive, Job, Immigrant. Occupation: Brewer

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Tyndall, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 8 (-1)8 (-1)
Skills Intimidation +1, Religion +4
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Alby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears bulky blue painted plate armor. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Herbalist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Apothecary again; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Rich, Adventurer. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

William Alby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Gomory Stanford, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. He is bald on top and has large red tufts of hair around his ears. He wears large thick round spectacles.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Mentor, Job. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Gomory Stanford, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 7 (-2)8 (-1)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 19000 cp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs

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