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NPC Generator

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Advanced [show]


Tim Altham, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of monstrous two handed axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is short and brown. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against giants; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Enemies. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Tim Altham, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 17 (+3)8 (-1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Charles Carlton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear grey pants and tee shirts. He wears a top hat to hide his balding. He has amber eyes.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. Charles was born on a far northern desert where he grew up under the tutelage of his mother, an expert Tanner. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Nature, Immigrant. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Carlton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (5 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a lot of dark rich colors, with gold accents. With bright auburn hair and a scraggly beard. He has gray eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He wants revenge against gnolls; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Ernest Mitchell, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 13 (+1)6 (-2)
Skills Persuasion +0, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


William Acton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tan painted combat armor at almost all times. His golden hair is greasy and uncared for. His eyes are violet and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Dilettante, William learned a great deal about his mother's area of expertise. His martial abilities were realized during a raid on his village. He struck the Dilettante job and began his own company from there.

Motivation: To be a Spy again; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Job. Occupation: Dilettante

Voice: Russian accent

Attributes [hide]

William Acton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)9 (-1) 14 (+2)18 (+4)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Jade (80 gp). Rhodochrosite (6 gp).


Social Check DCs


Conrad Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His long black hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: This man loves singing and to teach people singing more than just about anything. He has a small toy that he constantly fidgets with.

History: The child of western immigrants he idolized his mother. Conrad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Conrad decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he is greedy

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Immigrant, Criminal record. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Clayton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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