Hugh Morley, Male Human [Permalink]
Personal [hide]
Description: A 6'4" northern man, he is renowned for his bright tan suits and hats. His golden hair is cut jaggedly and amateurishly. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Hugh was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Spice Merchant like his mother before him.
Motivation: He wants revenge against brigands; and wants to raise his children well
Flaws: Ugly, Antagonistic. Bonds: Mentor, Family, Job, Enemies. Occupation: Spice Merchant
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Tim Sutton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely red suit with yellow socks and a vest with buckled shoes. His auburn hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Poor, Family. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 cp.
Simon Wakefield, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his music dream.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Joker, Artistic. Bonds: Attractive, Rich, Religious. Occupation: Actor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Bullseye lantern.
Cory Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and silver with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His violet eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born into a rich family. In his youth he was a Spice Merchant, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Athletic, Fighting. Flaws: Antagonistic, Impulsive, PTSD. Bonds: Rich. Occupation: Doctor
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 800 sp. Chalcedony (20 gp).
Cory Bradford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'11". He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Miller like his mother before him.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker, Fighting. Bonds: Attractive, Immigrant, Job. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 3 (-4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
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