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Advanced [show]


Charles Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a slight overbite and is overall scrawny. He has a long golden beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.

History: Gifted from a young age, Charles studied abroad. He moved from fad to fad and when he turned 15 he discovered music. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Charles Beitz, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)11 (+0) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Conrad Quinton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has moderate length silver hair. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Conrad was born with his father's beautiful face. When Conrad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he's attracted to the pc

Flaws: Depressed, Fearful. Bonds: Attractive, Military, Criminal record, Has a crush. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Conrad Quinton, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Pink pearl (130 gp). Red spinel (130 gp). Rock crystal (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Everard Hadlee, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.

History: He was born several months after his father was called into army service. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac.

Flaws: Antagonistic. Bonds: Rich, Criminal record, Military. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Hadlee, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Orc, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp. Lapis lazuli (9 gp).


Social Check DCs


Richard Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow coat over a white low-cut shirt, and a feathered hat upon his head. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Joker, Impeccable. Bonds: Enemies, Mentor, Rich. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Richard Tatum, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Athletics +5, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Charles Palomarez, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a mace. He keeps his long golden hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He has a small toy that he constantly fidgets with.

History: A powerful necromancer made him what he is. When Charles reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Mentor, Military. Occupation: Courier

Voice: German accent

Attributes [hide]

Charles Palomarez, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs

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