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NPC Generator

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Advanced [show]


Dustin Myerscough, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Flaws: Ugly, Insomniac, Depressed, Fearful, Antagonistic. Bonds: Mentor. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Dustin Myerscough, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Arcana +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lance Blankley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. His moppish black hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Lance Blankley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Perception +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Adelard Haley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He has a long black beard with little hanging trinkets. His gray eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Farmer, but he was a colossal failure. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Miner

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Haley, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 25000 sp.


Social Check DCs


Ernest Sheldon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears tattered old clothes. His Stetson hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Ernest Sheldon, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 5 (-3)13 (+1) 6 (-2)16 (+3)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Drogo Graham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, brown cloak. His auburn hair is matted, messy, and big. His eyes are blue and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Flaws: Ugly, Forgetful. Bonds: Immigrant, Job, Rich, Slave. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Graham, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp.


Social Check DCs

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