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NPC Generator

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Advanced [show]


Randal Van Es, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white cloak and cross-gartered grey stockings. His chestnut hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Randal hails from a village terrorized by goblins. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: Human compassion; and many goblins want him driven away

Ideals: Philantrophist. Flaws: Shy, Fearful, Racist. Bonds: Enemies. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Randal Van Es, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 6000 cp.


Social Check DCs


Wymar Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He has a slight overbite and is overall scrawny. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his wide-brimmed red hat.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Wymar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Mason for hire.

Motivation: Sabotage a competitor; and he's attracted to the pc

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Slave, Has a crush. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Wymar Camden, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 9 (-1)8 (-1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Bradley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a scimitar. His hair is short and blonde. His amber eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 5 years old his parents immigrated from the west. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: To be a Assassin again; and further expansion of business

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant, Religious. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Gilbert Bradley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 sp. Alexandrite (700 gp). Amber (110 gp). White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Miles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long white hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: Miles hails from a village terrorized by illithids. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Persistence. Bonds: Rich, Job, Enemies. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Miles Eastaughffe, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Chain shirt.


Social Check DCs


Trey Springfield, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light red in addition to tight pants. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trey was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His religion dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Secretive, Forgetful. Bonds: Attractive, Nature, Criminal record, Religious. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Trey Springfield, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1200 sp.


Social Check DCs

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