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NPC Generator

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Advanced [show]


Percival Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He is physically well-built. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Insomniac, Antagonistic, Ugly. Bonds: Job, Rich. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Percival Lincoln, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Lance Morley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Fletcher uniform, and is pretty ugly. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Fletcher, Lance learned a great deal about his mother's area of expertise. He has had some formal painting training, and achieved minor success. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is unsatisfied with his job; and revenge

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Lance Morley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Roger Gresham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a red cloak and cross-gartered green stockings. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered writing. He was granted divine powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he feels kind of lost in life

Ideals: Justice, Gifted, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Roger Gresham, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)17 (+3) 16 (+3)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He is bald on top and has large blonde tufts of hair around his ears. He has several tiny aquamarine earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Lance Birkenhead, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Hourglass. 1 Magnifying glass.


Social Check DCs


Dustin Hackney, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His skin is also unnaturally pale. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant violet.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Mayor

Voice: Speaks with lips pursed

Attributes [hide]

Dustin Hackney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 16 (+3)18 (+4)
Skills Nature +3, Persuasion +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6 Acid flasks. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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