Guy Addington, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His moppish blonde hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing himself, he comes off as nervous. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Cook
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 500 gp. 1 Minor magic item.
Ralf Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He has moderate length golden hair. He has hazel eyes and a blue hat with a pastel feather.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the south. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 700 sp. Rose (40 gp). Rhodochrosite (11 gp). Red garnet (70 gp).
Dustin Kendal, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of hammers on his belt, each one with a jet on the hilt. He wears his brown hair up in a very large beehive style do. He has amber eyes and a brown hat with a grey feather.
Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Dustin was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his absent mother; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Shy. Bonds: Job, Has a crush, Family. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Clerebold Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He has a long blonde beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered dancing. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Artistic, Philantrophist, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Jocelyn Wellington, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His eyes are brown and beady.
Personality: Calm and collected, he is a well trained Adventurer. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has drifted from career to career and currently works as a Adventurer.
Motivation: To be a Bowyer again; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly. Bonds: Job, In love, Family. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 700 sp. 1 Darkwood Buckler.
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