Ernest Kitchur, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. He has a long brown beard with little hanging trinkets. His eyes are a pleasant blue.
Personality: While he acts the brute, he is far gentler than he would appear. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the west his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's in love; and he's attracted to the pc
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Has a crush, Poor. Occupation: Bookbinder
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 pp.
Manfred Royal, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white cloak and cross-gartered grey stockings. His hair, while still mostly white, has prominent grey streaks. He wears an eyepatch.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small desert village. He worked as a nervous Dilettante and found it very stressful. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: Expand his business; and to be a armorer again
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature, Job. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Silver chalice with lapis lazuli gems (70 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).
Roger Addington, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is knotted and matted. His eyes are violet and catlike.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Ideals: Philantrophist, Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 19 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Infernal, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Silver pearl (40 gp). Chalcedony (80 gp). Black star sapphire (700 gp).
Raymond Allerton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears an entirely green suit with tan socks and a vest with buckled shoes. He wears a small hat to cover his moderate length red hair. His amber eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.
History: Born in the east to a Mercenary, Raymond learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.
Motivation: Many giants want him driven away; and he is unsatisfied with his job
Flaws: Insomniac, Hedonist. Bonds: Job, Has a crush, Enemies. Occupation: Mercenary
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Gomory Wade, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He is bald on top and has large brown tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and many dire rats want him driven away
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Body Guard
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp.
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