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NPC Generator

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Advanced [show]


Everard Yardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. With bright golden hair and a scraggly beard. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic, Greedy. Bonds: Military, Adventurer. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Everard Yardley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 20 pp.


Social Check DCs


Tim Bristol, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple grey robe with black stripes complete with hood. He sports a flattop hair cut. This hazel eyed southerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He struck the Stableman job and began his own company from there.

Motivation: To find somewhere to settle down; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Tim Bristol, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 7 (-2)15 (+2)
Skills History +5, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He is muscular with a powerful set of arms. He wears his chestnut hair up in a very large beehive style do. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now owns his own business.

Motivation: He has money and likes to spend it; and to end his boredom

Flaws: Shy, Mundane. Bonds: Job, Debt, Rich. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

John Sheldon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)13 (+1) 5 (-3)14 (+2)
Skills Deception +4, Medicine -1
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Cory Weston, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a long blonde beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Gardener soon after.

Motivation: To end his boredom; and sabotage a competitor

Flaws: Ugly, Impulsive, Mundane. Bonds: Poor, Job. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Cory Weston, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 8 (-1)11 (+0) 7 (-2)7 (-2)
Skills Animal Handling +0, Intimidation +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Moss agate (10 gp).


Social Check DCs


Miles Barton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His brown hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture

Flaws: Insane. Bonds: Attractive, Criminal record, Rich, Religious. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Barton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)10 (+0) 16 (+3)15 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs

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