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NPC Generator

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Advanced [show]


Gilbert Leighton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his golden hair well, parting it to the left. His eyes are amber and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Herbalist

Voice: High pitched, excited

Attributes [hide]

Gilbert Leighton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3000 sp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Roger Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He carries with him a set of hammers on his belt, each one with a ruby on the hilt. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He loathes his own lifestyle; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Roger Walcott, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. Tourmaline (130 gp). Emerald (900 gp).


Social Check DCs


Roger Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his white hair in a flapper bob. His eyes are a pleasant gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the west. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many drow want him driven away; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Job, Enemies. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Roger Camden, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Heward Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. With bright red hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Religious. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Heward Livingstone, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)16 (+3) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Langston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown leather gloves, a brown jacket, and tight pants. His brown hair is heavily combed to the left. His fierce gray eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Immigrant, Military. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Hugh Langston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1400 sp.


Social Check DCs

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