Cory Tenley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.
Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by brigands. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: To find somewhere to settle down; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Mundane. Bonds: Rich, Attractive, Has a crush, Religious, Enemies. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Dustin Cornish, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a tight fitting violet shirt and pants. His chestnut hair is braided into rings. He has brown eyes and a violet hat with a yellow feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 6 years old his parents immigrated from the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Joker. Bonds: Immigrant, Attractive. Occupation: Stableman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Sylvan, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Pink pearl (100 gp). 1 Holy water. 4 Antitoxin.
Theodoric Bristol, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long white beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Dilettante. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Theodoric hails from a village terrorized by illithids. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist. Bonds: Rich, Job, Enemies, Adventurer. Occupation: Dilettante
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 18000 cp.
William Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries rapiers. He has shaved his head bald. His fierce gray eyes like to dwell on things.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Masseuse.
Motivation: Money/treasure; and further expansion of business
Ideals: Fighting, Artistic. Flaws: Sensitive. Bonds: Rich, Job. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ernest Hayley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, blue cloak. He sports a flattop hair cut. His amber eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the west to a Junk Dealer, Ernest learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 10 years.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Addict, PTSD. Bonds: Poor, Job. Occupation: Junk Dealer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
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