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Advanced [show]


Arnold Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with deerstalker hat. He is muscular with a powerful set of arms. His tied-back hair is white. This brown eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Adventurer, Debt. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Arnold Kelsey, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lance Lindsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is greasy and uncared for. His eyes are violet and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Lance studied abroad. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, In love. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Lance Lindsey, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theobald Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Performer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. Since then, he has sought to make the best of life.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Disease, Impulsive. Bonds: Job, Family. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Theobald Beitz, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Odo Coombs, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His brown hair is knotted and matted. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: When he was but 4 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a crush on the local Doctor; and money/treasure

Flaws: Greedy. Bonds: Adventurer, Immigrant, Rich, Has a crush. Occupation: Blacksmith

Voice: Low and grunting

Attributes [hide]

Odo Coombs, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Manfred Preston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He very much looks the part of a Carter, and his gloved hand is found clutching a warhammer. His white hair is matted, messy, and big. His brown eyes peer out from beneath his deerstalker black hat.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. In his 16th year, his parents were killed by a goblins raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Job, Enemies, Immigrant, Nature. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Manfred Preston, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 50 pp.


Social Check DCs

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