Gerard Myerscough, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. He keeps his long red hair kept up in a rat tail. His amber eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Logical. Bonds: Attractive, Guardian, Criminal record, Religious. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. Deep green spinel (120 gp). Moss agate (12 gp).
Miles Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. He wears a mask on his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Miles was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job; and he loathes his own lifestyle
Flaws: Fearful, Addict, Depressed. Bonds: Job, In love. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Raymond Norton, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear black tank tops with green pants. He is muscular with a powerful set of arms. He keeps his black hair in a flapper bob. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion; and he is wracked by social anxiety
Ideals: Joker. Flaws: Fearful, Antagonistic. Bonds: Nature, Family. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1000 gp).
Gomory Langdon, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear flannel. He has a long brown beard with little hanging trinkets. His eyes are likewise green. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Tailor in town.
History: Gomory was born with his father's beautiful face. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and many goblins want him driven away
Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp.
Justin Brixton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His white hair is lengthy and is close to two feet long. He has blue eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Herbalist profession.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His divine abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 8000 cp. Malachite (4 gp). Hematite (4 gp). Rock crystal (30 gp). Deep blue spinel (1000 gp).
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