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Advanced [show]


Dean Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His white hair is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dean is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted druidic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Justice, Gifted. Flaws: Depressed, Racist. Bonds: Attractive. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Carlisle, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)18 (+4) 17 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Lapis lazuli (4 gp).


Social Check DCs


Norman Hailey, Male Human [Permalink]

Personal [hide]

Description: This man wears dull green sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Racist, Insomniac. Bonds: Rich. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Hailey, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Giant, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Aldous Clayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with tan colored cloaks and clothing and is in decent physical shape. His golden hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: Aldous was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job, Religious. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Aldous Clayton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. Golden yellow topaz (200 gp). Eye agate (10 gp). Eye agate (10 gp).


Social Check DCs


Simon Acton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy silver hair. He has several tiny amber earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Military, Immigrant, Adventurer. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Acton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 10 (+0)4 (-3)
Skills Acrobatics +1, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Alston, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of maces on his belt, each one with a opal on the hilt. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

John Alston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Athletics +0, Stealth +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1800 sp.


Social Check DCs

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