Diggory Blythe, Male Human [Permalink]
Personal [hide]
Description: A 6'3" southern man, he wears a simple green robe with brown stripes complete with hood. His blonde hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He's since become an addict/alcoholic.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Extrovert. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 5 (-3) | 11 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Sard (60 gp).
Adam Bing, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears violet leather gloves, a violet jacket, and tight pants. His silver hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Flaws: Addict, Ugly, Antagonistic. Bonds: Adventurer. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10000 cp. Jasper (70 gp). Jasper (70 gp). Rock crystal (70 gp). 1 Tanglefoot bags. 7 Acid flasks. 4 Smokesticks.
Rolf Byron, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears an entirely black suit with green socks and a vest with buckled shoes. He keeps his white hair in a flapper bob. His eyes are green and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west, but his parents moved at a very young age to the east. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Philantrophist. Bonds: Adventurer, Immigrant, Military. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Reynard Clapham, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His golden hair is styled in orderly dreadlocks. His eyes are blue and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the west. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Mayor
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3200 sp.
Ernest Kelsey, Male Human [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his pastel robe, and carries lances. With a patchy blonde beard and wild blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.
History: Ernest was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Justice, Philantrophist. Bonds: Attractive, Military. Occupation: Miner
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6
Possessions: 300 gp. Lapis lazuli (5 gp). Pink pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!