Tim Shelly, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is still thick. He has several tiny jet earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To find somewhere to settle down; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Banded agate (13 gp). Silver pearl (40 gp). Red spinel (40 gp).
Aldous Kendal, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with black lining and desert motifs. With bright brown hair and a scraggly beard. He has gray eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Fighting, Logical, Philantrophist. Flaws: Racist. Bonds: Nature. Occupation: Shipwright
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 sp.
Simon Barclay, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, typically a more casual-formal manner. He wears his black hair down. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the west. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Immigrant, Nature. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
Odo Roscoe, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He is physically well-built. His blonde hair is singed and shortened. His fierce amber eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. Flattery will make him almost putty in your hands.
History: He was born into a rich family. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Odo's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Performer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
Miles Easton, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears black trousers with white and pastel striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. He has chestnut hair. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: When he was but 5 years old his parents immigrated from the west. After coming to the age of reason, Miles took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In the meantime he has taken over work as a Crown-heir and occasionally as a mercenary.
Motivation: He wants to meet his childhood hero; and sabotage a competitor
Ideals: Extrovert, Gifted. Bonds: Immigrant, Job, Adventurer. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.
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