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NPC Generator

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Advanced [show]


Cory Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue vest and prefers grey and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. His brown eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can't help but pocket interesting objects he comes across

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Criminal record, Religious. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Payton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 13000 cp.


Social Check DCs


Trey Appleton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears bulky black painted plate armor. His right hand appears badly burned and disfigured. His hair is black and curly. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Insane, Racist, Mundane. Bonds: Immigrant. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Trey Appleton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 4 Holy water.


Social Check DCs


Everard Brady, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting white shirt and pants, and is pretty ugly. He has a red handlebar mustache and slicked back red hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Guardian, Job. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Everard Brady, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Hematite (7 gp). Deep blue spinel (400 gp). 4 Smokesticks. 4 Antitoxin.


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He wears his hair in dreadlocks. His brown eyes peer out from beneath his Stetson green hat.

Personality: He speaks before he thinks and is too direct. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Mercenary, William learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered music. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

William Dalton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)12 (+1) 8 (-1)16 (+3)
Skills Insight +1, Nature +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2800 sp. Brown-green garnet (80 gp). Silver pearl (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Enfield, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. He sports a long black beard, and similarly colored long hair. His eyes are gray and catlike.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Jeweler, Gerard learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Gifted, Impeccable. Bonds: Job. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Gerard Enfield, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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