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Advanced [show]


Frederick Asheton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a moderate pudge and is not very fit. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Optimist, Gifted, Impeccable. Bonds: Adventurer, Enemies. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Frederick Asheton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. Aquamarine (500 gp). Citrine (40 gp). 1 Alchemist’s fire. 6 Acid flasks. 1 Antitoxin.


Social Check DCs


Aldous Windsor, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. His moppish red hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Map Maker father left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Opinionated. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Aldous Windsor, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Shelby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His auburn hair is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. After months of barely getting by, Raymond managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption; and wants to raise his children well

Flaws: Selfish. Bonds: Religious, Rich, Criminal record, Family. Occupation: Farmer

Voice: Dark and ominous

Attributes [hide]

Raymond Shelby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Chad Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise green.

Personality: He is mildly Human supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 8 years old his parents immigrated from the east. He moved out south to avoid the crime he committed. He became a Soapmaker soon after.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Flaws: Racist. Bonds: Immigrant, Criminal record, Job, Family. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Chad Whitby, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Thomas Everly, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and is dressed in an above average manner. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: He would like to get married and retire; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Thomas Everly, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 12 (+1)15 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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