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John Kimberley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His broad hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, John will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Opinionated, Persistence. Flaws: Ugly. Bonds: Rich, Military. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

John Kimberley, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 14000 cp.


Social Check DCs


Richard Snowdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His long auburn hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Shy, Fearful, Antagonistic. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Richard Snowdon, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 cp.


Social Check DCs


Hunter Clinton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man is wearing the road beaten gear of a warrior. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Detective, but he got bored and became a Apothecary. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Detective again.

Ideals: Fighting, Athletic. Flaws: Ugly, Hedonist. Bonds: Military, Job. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Hunter Clinton, Male Human Fighter 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)6 (-2) 13 (+1)10 (+0)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Deep blue spinel (200 gp). Blue quartz (13 gp). Blue quartz (13 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Raymond Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of death on his torso, and he perpetually has his longsword ready. He keeps his long chestnut hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Rich, Mentor. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Raymond Wentworth, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 6 (-2)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hugh Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, pastel shirt, and grey tie. He carries a battered axe and tarnished whip as well. His white hair is matted, messy, and big. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Hugh Willoughby, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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