Diggory Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He comes from a rich southern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Rich, Family. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Miles Barney, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan Stetson hat and tan clothes. His white hair is long and unkept. His green eyes are slightly larger than normal.
Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has worked as a Fisher like his mother before him.
Motivation: Further expansion of business; and revenge
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Nature, Job, Enemies. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp. Chrysoberyl (60 gp).
Dean Huxley, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his white robe. His brown hair is lengthy. He has gleaming, smiling green eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 12th year, his parents were killed by a orcs raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Fisher.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Job, Attractive, Slave, Enemies. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Alexandre Hale, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. His silver hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Gifted, Athletic. Flaws: Impulsive. Bonds: Rich, Attractive, Guardian. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Raymond Harlow, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His top hat is riddled with cuts and holes. His hazel eyes dart from person to person.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Raymond was born on a far western island where he grew up under the tutelage of his mother, an expert Servant. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and wants to work out more often
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Servant
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 16 (+3) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3
Possessions: 600 gp. Moss agate (15 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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