Norman Northcott, Male Human [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with brown pants. His red hair is matted, messy, and big. His green unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Norman hails from a village terrorized by goblins. Cursed with a spirit at a very young age, Norman has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge.
Ideals: Opinionated. Flaws: Ugly, Disease, Forgetful. Bonds: Enemies. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Wymar Kenley, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. With bright blonde hair and a scraggly beard. His amber eyes are slightly larger than normal.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Wymar hails from a village terrorized by drow. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Optimist, Entrepeneur, Logical. Bonds: Enemies, Adventurer. Occupation: Cook
Voice: Italian accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 60 pp. Zircon (30 gp). Rhodochrosite (15 gp). 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Climber’s kit. 1 Masterwork Musical instrument.
Geoffrey Winchester, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His blonde hair is styled in orderly dreadlocks. His hazel eyes lackadaisically let the world flow into them.
Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Patrick Enfield, Male Human [Permalink]
Personal [hide]
Description: He dresses in yellow turtlenecks beneath a blue coat with black slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is knotted and matted. This hazel eyed westerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: Human compassion; and to reunite with his absent father
Ideals: Disciplined. Flaws: Racist. Bonds: Family, Slave, Job. Occupation: Beggar
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
Possessions: 40000 cp. Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item.
Peter Payton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy blue suit. He wears his blonde hair up. He wears crescent spectacles with a black brim.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot resist a sob story and will often dote over anyone who has one.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Religious, Enemies, Adventurer. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 300 gp.
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