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NPC Generator

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Odo Thackeray, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. His divine abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Rich, Mentor, Guardian. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Thackeray, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)17 (+3) 10 (+0)18 (+4)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 cp. Azurite (8 gp). Iolite (70 gp). 1 Minor magic item.


Social Check DCs


Tim Haley, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a black coat with tan slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears a Stetson hat to hide his balding. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a mountains tribe. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and to be a spy again

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Nature, Immigrant. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Tim Haley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Smoky quartz (50 gp). Azurite (11 gp). Moonstone (50 gp). Chrysoberyl (110 gp). 1 Minor magic item.


Social Check DCs


Henry Ryland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears light armors faded through time and improper care. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Ryland, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 3100 sp. White pearl (130 gp).


Social Check DCs


Ernest Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He has a slight overbite and is overall scrawny. His chestnut hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and money/treasure

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Rich, Religious. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Ernest Huxley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Bertram Winchester, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Body Guard, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Family, Poor, Immigrant. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Bertram Winchester, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs

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