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Advanced [show]


Charles Tatum, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large brown jacket, and a wedding ring on his right hand. His chestnut hair is cut short. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Flaws: Ugly, Fearful, Disease. Bonds: In love, Adventurer, Rich. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Charles Tatum, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alex Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears professional attire. He wears his white hair down. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.

History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted martial powers by his dying sister.

Motivation: A strong sense of loyalty to Human people.

Ideals: Justice, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Alex Hadleigh, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His black hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. He is untrained/undisciplined, which makes him dangerous.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Attractive, Criminal record. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Gentry, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Adelard Harper, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is wearing a long, violet cloak, and his gloved hand is found clutching a bastard sword. He wears his red hair up in a very large beehive style do. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Adelard studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Adelard Harper, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 16 (+3)4 (-3)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp. 4 Antitoxin.


Social Check DCs


Randal Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has styled his red hair well, parting it to the left. His eyes are violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Selfish, Ugly. Bonds: Religious. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Randal Shelley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 7 (-2)13 (+1) 9 (-1)17 (+3)
Skills Acrobatics -1, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +3

Possessions: 2300 sp.


Social Check DCs

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