Trey Davenport, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Joker, Entrepeneur, Fighting. Bonds: Rich, Job, Family. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Theodoric Langdon, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Interpreter. His white hair is styled in orderly dreadlocks. His green eyes lackadaisically let the world flow into them.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the south. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is wracked by social anxiety; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Fearful. Bonds: Attractive, Criminal record, Adventurer, Immigrant, Rich. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Hematite (15 gp).
Ernest Preston, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the north, but his parents moved at a very young age to the south. He helped his mother out around the business and became quite the natural. He left for the north, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Guard
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 17000 cp.
Don Tickle, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large blue mantle and cape that has been intricately interwoven into his green robe. He has golden hair. His gray eyes lackadaisically let the world flow into them.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Brewer, Don learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Brewer. He is searching for what he claims is his rightful reward.
Motivation: He is wracked by social anxiety.
Flaws: Fearful. Bonds: Enemies, Job, Adventurer. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Adelard Barney, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. His hair is auburn and curly. His eyes are brown and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 6 years old his parents immigrated from the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent father.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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