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Advanced [show]


Bertram Chester, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length chestnut hair. His blue eyes peer out from beneath his small white hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Joker, Justice, Fighting. Bonds: Rich, Job. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Bertram Chester, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trym Denholm, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is renowned for his bright pastel suits and hats. He keeps his silver hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 6 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered singing. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him; and a strong sense of loyalty to human people

Ideals: Artistic, Impeccable. Flaws: Racist, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Trym Denholm, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 10 pp.


Social Check DCs


Raymond Marlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his longsword ready. His red hair is greying along the sides and has receded to reveal a widow's peak. His fierce violet eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: He is greedy; and to find somewhere to settle down

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Rich, Family. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Raymond Marlee, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 13 (+1)10 (+0)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Roger Lincoln, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green broad hat and green clothes. He sports a flattop hair cut. His blue eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Rich, In love, Job. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Roger Lincoln, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)9 (-1) 10 (+0)10 (+0)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 70 pp.


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy yellow pantaloons and a tan scarf. His hair is chestnut, silky, and of moderate length. His eyes are violet and catlike.

Personality: Confrontational and typically high on some drug or another. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Wymar Enfield, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp. Red spinel (130 gp). Amethyst (130 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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