Everard Royston, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses like a well dressed Interpreter does. He wears a colorful flower in his silver hair. This brown eyed westerner is not easily forgotten.
Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Everard was raised in a hard working conservative environment. A gifted student he started as a Cartwright, but he got bored and became a Interpreter. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Expand his business.
Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Terran, Abyssal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Aldous Halsey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. He keeps his silver hair in a flapper bob. His eyes are gray and catlike.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.
History: Born in the north to a Mercenary, Aldous learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp.
Don Preston, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. He has a small bristly mustache and wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Shipwright.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and sabotage a competitor
Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Shipwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Abyssal, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
Adam Asheton, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has no hair. He wears crescent spectacles with a black brim.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a criminal king-pin and mafia family His first spouse was a Fortune-teller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.
Motivation: Many drow want him driven away; and wants to raise his children well
Flaws: Ugly. Bonds: Family, Criminal record, Immigrant, Enemies. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. 1 Half-Plate.
Kyle Wellington, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a grey Stetson hat and grey clothes. Beneath his clothing is a huge mess of scar tissue. His golden hair is matted, messy, and big. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was always a brilliant, if unscrupulous mind. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many gnolls want him driven away; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Slave, Enemies. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 18000 cp.
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