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NPC Generator

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Advanced [show]


Bernard Barton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long black hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. He worked as a nervous Fisher and found it very stressful. He has drifted from career to career and currently works as a Fisher.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bernard Barton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +5

Possessions: 100 gp.


Social Check DCs


Lance Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He has styled his auburn hair well, parting it to the left. This gray eyed easterner is not easily forgotten.

Personality: Lance wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Disciplined, Professionalism, Logical. Flaws: Disease. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Tenley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 16 (+3)6 (-2)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Henry Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a pastel shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He keeps his silver hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful slaver made him what he is. He was an apprentice working in his father's forge. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Disease, Antagonistic. Bonds: Military, Mentor, Job. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Henry Acton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He is physically well-built. He wears his hair in dreadlocks. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, William embodies much of what other species detest in the Humans. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, William studied abroad. His family was turned out during the war. He and his family wandered west to less war torn lands. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Gifted, Athletic. Flaws: Disease, Antagonistic, PTSD. Bonds: Criminal record. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

William Remington, Male Human Fighter 5
Medium (5'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 16 (+3)12 (+1) 12 (+1)7 (-2)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee -1 / 2d4-4, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Yorke, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses in black turtlenecks beneath a white coat with green slacks. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a gnolls raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: He wants revenge against gnolls; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Bonds: Enemies, Religious. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Justin Yorke, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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