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NPC Generator

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Advanced [show]


Drogo Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy red hair. He is baby faced.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the north. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Adventurer, Guardian. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drogo Dayton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Guy Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is cut jaggedly and amateurishly. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Guy was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Lancaster, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 8 (-1)16 (+3)
Skills Investigation +1, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Watson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. He wears his white hair down. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Flaws: Shy. Bonds: Attractive, Poor, Religious, Mentor. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Miles Watson, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)9 (-1) 8 (-1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Rhodochrosite (10 gp). Peridot (30 gp).


Social Check DCs


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a colorful flower in his brown hair. His fierce gray eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He can't help but pocket interesting objects he comes across

History: Odo was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Fighting, Athletic, Opinionated. Bonds: Attractive, Criminal record. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Odo Hale, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 8 (-1)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His red hair is lengthy and is close to two feet long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Military, Adventurer. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Fawcett, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)8 (-1) 13 (+1)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Emerald (600 gp). Onyx (20 gp).


Social Check DCs

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