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NPC Generator

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Advanced [show]


Lance Hayden, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a golden handlebar mustache and slicked back golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he is greedy

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Lance Hayden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)7 (-2) 13 (+1)9 (-1)
Skills Arcana +0, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Everard Westbrook, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a colorful flower in his auburn hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Everard was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Athletic, Artistic, Philantrophist. Bonds: Attractive. Occupation: Mortician

Voice: American accent

Attributes [hide]

Everard Westbrook, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)5 (-3) 8 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Law, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the north, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Flaws: Ugly, Insane, Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Everard Law, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Guy Law, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a green suit. His black hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Addict, Shy. Bonds: Military. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Guy Law, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a brown costume with the symbols of death on his torso. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.

History: Born in the north his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Retire the richest man in the north; and to share knowledge with the world

Ideals: Logical, Entrepeneur. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Graeme, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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