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NPC Generator

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Advanced [show]


Bernard Kelsey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and is generally well dressed albeit a few years behind the times. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family Bernard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bernard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption.

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Criminal record. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Bernard Kelsey, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp. Smoky quartz (40 gp).


Social Check DCs


Conrad Darlington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is typically in his Miller uniform. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has all his life been fascinated with writing.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Healer, but he got bored and became a Miller. He has worked as a Miller like his father before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic, Fighting. Flaws: Cynical. Bonds: Job. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Conrad Darlington, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Thomas Hadley, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man very much looks the part of a Mercenary. He sports a flattop hair cut. His green eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He has achieved small success as a Mercenary.

Motivation: Expand his business.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Thomas Hadley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dean Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a pastel suit. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Dean studied abroad. A freak accident while working with his Spy father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Antagonistic, Disease, Racist. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Dean Eastoft, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 11 (+0)10 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: Red spinel (110 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Hunter Law, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Doctor does. His golden hair is braided into rings. His hazel eyes are slightly larger than normal.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Doctor for hire.

Motivation: To be a Mortician again; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Mentor. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Hunter Law, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. Banded agate (5 gp).


Social Check DCs

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