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NPC Generator

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Advanced [show]


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His long white hair reaches down to his waist. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He wants revenge against orcs; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Mentor. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Gunter Bradshaw, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Colby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting brown shirt and pants. He has a small bristly mustache and wavy brown hair. His gray eyes are slightly larger than normal.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: Born in the south to a Guard, Gerard learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Guard. He struck the Guard job and began his own company from there.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Extrovert, Philantrophist. Bonds: Job, Adventurer. Occupation: Guard

Voice: American accent

Attributes [hide]

Gerard Colby, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)8 (-1) 11 (+0)17 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Robert Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey leather gloves, a grey jacket, and tight pants. His white hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: Robert lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and he is wracked by social anxiety

Flaws: Addict, Fearful. Bonds: Adventurer, Family. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Robert Easton, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Chrysoprase (20 gp). White pearl (90 gp). Eye agate (16 gp). 1 Minor magic item.


Social Check DCs


Charles Adley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his white hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Athletic, Fighting, Justice. Bonds: Attractive. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Charles Adley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Miles Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His silver hair is still thick. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Miles Payton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Aquan, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Blue quartz (8 gp).


Social Check DCs

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