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Advanced [show]


Robert Axton, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. He has done his best to style his red hair to look like a famous performer. This green eyed easterner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with poetry.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Joker, Artistic. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Farmer

Voice: Soothing and warm

Attributes [hide]

Robert Axton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 3 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 4 (-3)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Frederick Winthrop, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. His head has been shaved. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Frederick was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He feels threatened by others; and he has decided he is irredeemable

Flaws: Ugly, Shy, Fearful. Bonds: Criminal record, Military, Job. Occupation: Banker

Voice: Italian accent

Attributes [hide]

Frederick Winthrop, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 27000 sp. Silver pearl (160 gp). Jasper (80 gp). Golden pearl (160 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs


Justin Blackwood, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears skinny pants and wears a blue and black robe with the hood down. His hair is red and curly. His green eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Justin Blackwood, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)7 (-2) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Read, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. His hair is long and white with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Disciplined, Logical. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Theobald Read, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Dean Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has wavy golden hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: Dean was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Dean's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Flaws: Antagonistic, Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Dean Gresham, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Coral (50 gp). White pearl (50 gp). Onyx (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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