Thomas Barney, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long silver hair is drawn into a two foot long braid. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the north, but his parents moved at a very young age to the south. He worked as a nervous Shipwright and found it very stressful. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and to be a priest again
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3000 sp. Chrysoprase (60 gp).
Charles Carlton, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is renowned for his bright black suits and hats. His skin is also unnaturally pale. He has a white handlebar mustache and slicked back white hair. His hazel eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with painting.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Many giants want him driven away; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Slave, Adventurer, Enemies. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Golden pearl (160 gp). Golden yellow topaz (1000 gp). 1 Minor magic item.
Henry Morley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His tied-back hair is auburn. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Henry was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: He is unsatisfied with his job; and to prove his worth to the world
Flaws: Impulsive. Bonds: Attractive, Nature, Job. Occupation: Locksmith
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Richard Harrington, Male Human [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His hair is auburn and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Human culture. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Richard studied abroad. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his brother's freedom.
Motivation: Sabotage a competitor; and to unite with his brother
Ideals: Logical, Gifted. Flaws: Racist. Bonds: Family, Job. Occupation: Armorer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp.
Theodoric Garrick, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His white hair is long and unkept. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Obsidian (4 gp). Silver pearl (120 gp). Freshwater pearl (4 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
