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NPC Generator

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Advanced [show]


Justin Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a worn and beaten armor. He has styled his brown hair well, parting it to the right. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Junk Dealer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Justin Palomarez, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Willoughby, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair is silver and curly. His fierce amber eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. He now owns his own business.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Rich, Job, Slave, Enemies, Military. Occupation: Knight

Voice: Whispers

Attributes [hide]

Arnold Willoughby, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Arnold Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His white hair is still thick. He wears an eyepatch.

Personality: Eccentric and domineering, Arnold will drive conversation. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. After coming to the age of reason, Arnold took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Arnold Cotton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. Smoky quartz (70 gp). Malachite (14 gp).


Social Check DCs


Gerard England, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts, and carries shortspears. He wears a Stetson hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: He was raised by priests from a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Gerard England, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered dagger and tarnished pickaxe as well. His red hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day; and he has passion for adventuring and risk

Ideals: Entrepeneur, Fighting. Flaws: Depressed. Bonds: Adventurer, Criminal record. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +6, Animal Handling +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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