Alexandre Alby, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. He has chestnut hair. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Hedonist, Fearful. Bonds: Slave. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 30 pp.
John Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a scythe on his belt, and carries scythes. His red hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. He is an amazing painter.
History: He was born several months after his father was called into army service. He has had some formal writing training, and achieved minor success. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Artistic. Flaws: Addict. Bonds: Military. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 30 pp. Cloth of gold vestments (60 gp). A delicate brass dragon egg (60 gp).
Ralf Quinton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a top hat to cover his moderate length blonde hair. His hazel eyes are passionate and lively.
Personality: He can speak with the recently deceased. He believes the world needs to unite to get rid of gnolls once and for all.
History: The child of southern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and wants his loneliness to end
Ideals: Gifted. Bonds: Enemies, Immigrant, Family, Has a crush. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2000 sp. Coral (140 gp). Chrysoberyl (140 gp). Blue quartz (16 gp).
Trey Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up in a very large beehive style do. His eyes, though not visible through his cowl, are violet.
Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.
History: Trey was born with his father's beautiful face. He worked as a nervous Actor and found it very stressful. He now owns his own business.
Motivation: Expand his business.
Ideals: Artistic, Persistence. Bonds: Attractive, Job. Occupation: Actor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Bernard Gyula, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a faded coat and loose pants complete with deerstalker hat. He is tall, broad shouldered and powerfully built. His black hair is thinning but still full. His eyes are blue and beady.
Personality: Calm and collected, he is a well trained Bounty Hunter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He loathes his own lifestyle; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Rich. Occupation: Bounty Hunter
Voice: German accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2100 sp.
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